Hi all! I’ve been reading about digital mockups in architecture, and I’m really curious about how architects use them to simulate materials and lighting. I know these mockups are essential for visualization, but I’m wondering: How accurate are they in simulating textures like wood, metal, or stone? And how do they handle lighting effects? Do they replicate natural lighting well, or is it more of an artificial simulation? Would love to hear more from anyone who’s worked with this.
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Mariia Tkachuk
2d
How accurate are they in simulating textures like wood, metal, or stone?
How accurate are they in simulating textures like wood, metal, or stone?
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Hey, that’s a great question! Digital mockups have become an essential part of the architectural design process, especially when it comes to simulating materials and lighting. In fact, architects use advanced rendering software to create incredibly realistic textures for materials like wood, metal, and stone. The software applies surface details like grain and shine, making it feel lifelike. As for lighting, it’s not just about artificial lighting; some software programs simulate natural light too, factoring in things like time of day and the angle of the sun. This allows architects to visualize how materials look in different lighting conditions before they even build anything. If you want to dive deeper into the tools and techniques architects use for these mockups, check out this article: https://thesource.com/2025/02/25/architecture-mockups/